MonoGame
MonoGame is a free and open source C# framework, inspired by XNA, used by game developers to make games for Desktop, consoles and mobiles.
monogame.net/donate/
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- Getting more and more animations prepped and created! #monogame #indiegame
- Huh. Had never heard of Monogame before... Good to know.
- The next update will include some cute new outdoor furniture! 🌳 #indiedev #indie #indiegame #gamedev #gamedevelopment #monogame #pixelart #isometric
- I spent my study week building a Pokémon clone in C# with MonoGame instead of preparing for exams old.reddit.com/r/dotnet/comments/1… #dotnet
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- I'm polishing my submission for MGGJ11. For now, I'm mostly integrating feedback I received, like having on-screen text for controls and showing the grid the enemies are on. Still a lot of work to do, but progress is progress! #screenshotsaturday #monogame #magicalgirls
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- I made an idle game in monogame/C#... using pure vibe coding. I'm somehow both impressed and unimpressed at the same time. #indiedev #vibecoding #monogame
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- 🌀 I, Rebel Game Jam Entry 🌀 We're checking out Ungul8r by xbattlestations! This twin stick shooter is full of psychedelic effects and (Minter's favorite) hoofed animals. 🦙 xbattlestation.itch.io/ungul8r
- I'm trying to make Cosmic Jam accessible in a few ways. One of those ways is allowing players to adjust colors for important objects in the environment that may be hard to spot when going full speed. #GameDev #ScreenShotSaturday #IndieGames #MonoGame
- I worked on the level editor the past two days! Previously, I had been loading levels via a bitmap. Although this worked for prototyping, I was motivated to make an editor so that I could tweak the parameters of entities as well as place them off of the grid. #screenshotsaturday #monogame #gamedev
- I completed my #Atari I, Rebel #gamejam entry: xbattlestation.itch.io/ungul8r It was a lot of fun to make, a bit different to the games I normally make. Action twin stick shooter, my version of a Jeff Minter style take on JetPac vs Llamatron, made in 7 days. #gamedev #indiedev #indiegame #monogame
- Text chat is in! @pdeer.bsky.social helped me test how well things sync up over the internet, and despite continuing problems with client prediction vs actual server, things are coming along nicely. It's funny how different things feel as soon as there's a way to communicate. #monogame #gamedev
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- My engine now supports child GameObjects! Uuuuueeeeeee ➰ #gamedev #indiedev #solodev #monogame #screenshotsaturday #isometric
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- One of the things I want in Cosmic Jam is fun/varied transitions when respawning. This isn't final by any means, but this is the proof of concept I started with. You can even speed up transitions with an accessibility option! #ScreenShotSaturday #IndieGames #MonoGame #GameDev
- Latest Gum is out with centralized styling support, simplified "forms-first" code generation, and huge improvements in code-only Gum. More info here: github.com/vchelaru/Gum... #indiedev #gumui #monogame #gamedev #OpenSource
- New (short) video! Setup a UI in MonoGame in Minutes using Gum! (Code only, no tool needed!) @monogame.net #monogame @flatredball.bsky.social #gum #gumui youtu.be/tvanOY5pLF0
- Only in Mercenary Kings can you battle a mech-riding dog with an eyepatch using a trombone as a weapon 🐶🎺
- The Foot Clan...they're just like us for real 😮💨
- Added icons and submenus to this lil tool. Should help with level design shenanigans :3 #programming #indiegamedev #indiegame #gamedev #monogame
- Oh dang! 👀 Tried copying this to stress test my new menu system and BOOM! Works without a hitch! 🎉 #Programming #IndieGameDev #IndieGame #GameDev #MonoGame
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- I've spent several days deeply contemplating my choice of game engine in order to move forward with my #gamedev journey. I dive deep into everything I considered and explain my final decision of which engine I feel will be right for me. youtu.be/wnWT_6qszsg #gameengine #monogame #unity #godot
- With some better code underneath - time to work on the card actions again. Firstly lets get some animation going as the cards transition between placements - a little lerp should do for now. Might make it fancier later... #monogame #indiedev #screenshotsaturday
- Threw together an Arkanoid clone in 3.5 weekends. My first playable game for learning the 2D ropes in monogame youtube.com/watch?v=aovE...
- Tycoons aren't easy to make. Spent two days on this situation 😅 #gamedev #indiedev #solodev #monogame #screenshotsaturday #isometric
- Checking out Monogame today. Here's my Hello World
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- Time for the finishing touches, and then adding as much content as possible in the time left in the #atari #jeffminter #gamejam. Here is the title screen. #screenshotsaturday #gamedev #indiedev #indiegame #monogame
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