Curious Dynamics ⬢ FOLK EMERGING
Solo #gamedev making Folk Emerging, a prehistoric 4X strategy game with deeply simulated characters & ecosystems🏕👨👩👧👦🌋
👉 Wishlist on Steam: store.steampowered.com/app/2275300
Part of the #TurnBasedThursday crew
- I've switched territorial claims to be per-tile rather than per-ecoregion, giving you a lot more agency in how you shape your territory 🚩 Now tribes can challenge each other's claims over individual tiles, making borders a lot more fluid ⚔️ #gamedev #indiegame 🎮
- elevation and terrain features, 1/4 full world resolution.
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View full threadthere's a lot of water travel (by boat). there are some living things, magical effects, weather etc. at sea, and you can go up rivers to get inland too. and i have some thoughts for things to do with the sea floor as well.
- nice, sounds awesome :) i vaguely remember you posting something about how neighboring screens affect what's shown along each other's borders. i'm curious, would the actual coastline and any ports etc show up in land or sea screens?
- i've added automatic scaling of each tribal band's map token so it scales and remains legible as you zoom in and out 🔍 also trying out a more isometric perspective on the campsite tents ⛺ #gamedev #indiegame 🎮