Probykitty
I post second life stuff and sometimes art if I'm fortunate enough 🐱
- Is there a good way of getting rid of seams for normal maps on mesh bodies in SL? Substance Painter usually makes fixing seams in textures very easy but the alpha cuts for the ebody reborn makes seams along the edges of the alpha cuts 💀
- I think I might have figured out a decent workaround
- every time I mess with Reshade settings for SL it's always an all day thing trying to get the right look