Jon Ingold
Narrative @inkle.co he/him
Writer: EXPELLED! / A Highland Song / Heaven's Vault / Overboard! / Over the Alps / Sorcery! / 80 Days. ink co-creator.
“Life doesn't always work out like it's s'posed t' / Like bread doesn't pop when you watch the toaster"
- literally sitting here sizzling with excitement for the plot reveals coming in the follow up to the follow up to a game we released in 2019
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View full threadLove these kinds of happy coincidences.
- I think there’s a real thing to maximising the chances of them happening by not locking detail down too early, while staying within thematic boundaries
- "Book 4" oh you really are a sci fi writer
- I literally thought last year; everyone else does this, so why can't I?
- but also, everything is thematically in the same space, so things that aren't designed to be linked can often be bridged because they're in the same space. (It's like that bit in Who where Matt Smith is #13, because DT got half-renegerated. Pure luck! But, unlike most of Who, in a confined space)
- anyway, i literally just realised that this thing - connects to that thing - connects to that thing - which was a typo in 2017 I didn't notice until it was too late - which resolves how book 4 of Heaven's Vault is going to end. And next year, I'm going to claim I planned it all.
- I think it's a consequence of a very early world-building decision, tho, which was to have *as few kinds of magic as possible*. The counterexample is Star Trek. They make new magic weekly, so after a few years there's a huge weight of complexity. You can't retrofit things because it's stacked
- That's fine, and it's fun! but it spirals outwards, and gets vaguer and vaguer. The contrasting design - which I'm struggling to think of good examples of - is one where there's one kind of magic, manifested everywhere in different ways. So you can reveal connections as you go
- i keep discovering things which link up stuff that was already there with other stuff that was already there in ways that make more sense than the existing explanation, while going broader. It's hard to explain without direct spoilers, but it's... (a) fluke, and (b) doesn't look like fluke
- 2/3 andor finale done. idk; it's all gone a bit star war
- Yeah, I definitely felt the franchise weighing down on S2 – unlike S1 which felt like it took just the bits it had a use for, and ignored everything else. Too bad, even if it was probably unavoidable.
- I've really liked s2 so far, probably more than s1 because it really zipped along -- i found the first season had a bit of that streaming thing of dragging its heels a bit. The pace here has been better, for me. But then someone said Death Star and I ... i just chortled a bit
- Ha, same here, and then cruelly defeated by my arch nemesis, the need for sleep, before I could start the last one.
- same