Harry 💬
He/Him - Tech Artist @Okomotive
(tweets are mine tho)
Prev. Tech art @ Jumpship
🚫 Anti-AI/NFT 🚫
Gamedev, Shader and VFX Journeyman; making things pretty with code ✨
🎨: cara.app/harryalisavakis
🔗: halisavakis.carrd.co
🌐 : halisavakis.com
- Been working on a strange little slot machine game lately and it's almost ready, very excited!! 🪳⚔️🎰 Here's a little teaser:
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- “Rendering Assassin’s Creed Shadows” slides are available on GDCVault. gdcvault.com/play/1035526...
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- Godot will soon have specular occlusion from AO and lightmaps which will allow for much better looking reflections in interiors
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- Real-time look dev inspired by Urasawa Naoki and Mike Mignola. #madewithunity #gamedev #indiedev #空想家
- We celebrated 20k reviews on Steam recently, but did you know that FAR: Lone Sails is also out on Google Play and the iOS App Store? Would be rather fitting to play the game on a boat or train, wouldn't it? 😇
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- mother of pearl (2023)
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- Implemented a little volume system so I can add height fog and override color and density properties of the global fog ✨ I can finally continue playing South of Midnight again without itching to make a fog system like the one they use 😌 #gamedev #untiy3d #madewithunity
- Looks really good
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- Trying out some clouds/fog :) #gamedev
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- I could swear I saw layers at some point, but I might be misremembering, it's been a while since I played it 😅
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- Yeah, had to see how it was done, didn't realise it was shells at first
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- I’m opening up mentorships to help you create a portfolio that will get you hired! I offer a LOT, so I’m here to help you with what you want for your career, or if you just want to amp up your own IP or art skills! Slots are www.huckleberry.art/offers/caWkx... #conceptart #portfolio #artmentor
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- We were SO happy for your help! 💜
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- Thanks ! It's just shell texturing, I got the idea from xenoblade's cloud sea, wanted to make something like it :D
- "Dungeons of Hinterberg" is currently under 10 USD/EUR on Steam for the first time ever! 🌄Take a vacation in a modern day alpine village! 👹Slay mythical monsters in magical dungeons! 🍸Make friends with locals and other adventurers! store.steampowered.com/app/1983260/...
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- This improved depth fade uses a dedicated depth texture map to offset values with RemapValueRange, PixelDepth, and SceneDepth, for a more volumetric result #UnrealEngine5 #VFX #realtimeVFX #gamedev
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