- Haven't posted in a while, but that's only because I've been busy with the less fun parts of gamedev. Talking UI :/ However, I also added a bunch of new traits to support the recently added companions and reworked player equipment. Details in comments 👇 #gamedev #indiegames #godotengineMay 11, 2025 14:21
- The equipment slot types have been greatly reduced to the bare minimum. Instead of having 1 slot for helmet, 1 for body armor, 1 for legs, etc... There will be 1 weapon slot and a variable number of general armor slots. The number of armor slots increases as you level up.
- This in turn means that you don't have to find better gear for every single slot (which might get less exciting after some time). Instead you simply get to expand the size of your equipment, while still carefully considering replacements since many items come with a functional trait.