Banana Hardsoft
BANANA HARDSOFT. Solodev making PARKSIDE: DECAYED SOUL MANIPULATION.
WISHLIST and PLAY THE DEMO: tinyurl.com/parksidesteam
Learn more + devlogs: parksidegame.com
linktr.ee/bananahardsoft
- Progress on the new/final tutorial map for PARKSIDE. It will be open and non-linear, letting the player learn the game's mechanics in a semi-sandbox. You can leave & return at any time to practice your skills.. #gamedev #indiegame #immersivesim
- Since I've been working on a lot of random un-videoworthy stuff, here are some 'screens to prove I'm not lazy: -All items now have icons -NPCs that sell you things at "good" prices -New map finished -Very spicy dialogue (the duality of man?) #gamedev #indiegame #immersivesim
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- yummy...... i like to look at my maps in iso view sometimes and imagine it as a crpg
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- pov: you have noclipped
- Getting through a secure facility with someone else's ID can be tricky. Guards tend to ask questions; Some are satisfied with simple answers, others will be suspicious. Your reputation and personality will matter if you fail in these situations. #gamedev #indiegame #immersivesim
- WELCOME TO OZZ..... as far as "down under" goes it's the closest thing you can find in dystopian California... because it's underground, dumbass #gamedev #indiegame #immersivesim
- More map progress for the Abbotsford Metro and some glimpses of the world above. #gamedev #indiegame #immersivesim
- NOBODY IS SAFE IN THE UNDERGROUND TUNNELS The Abbotsford City Metro and the adjoining infrastructure are teeming with violent hooligans just begging for a BOOMSTICK-ing #gamedev #indiegame #immersivesim
- NOBODY IS SAFE IN THE UNDERGROUND TUNNELS The Abbotsford City Metro and the adjoining infrastructure are teeming with violent hooligans just begging for a BOOMSTICK-ing #gamedev #indiegame #immersivesim
- SMOKING KILLS.... Or maybe the guy hiding in the smoke (ME) is the REAL KILLER... NPCs, turrets, and cameras all will fail to spot you through the SOUR APPLE VAPE CLOUD #gamedev #indiegame #screenshotsaturday
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- It's a particle system with low poly icosphere mesh particles, and a smokey/cloudy material applied to those. I ended up changing the texture after this video to something a little less jagged though
- Awful city has awful underground monorail (decaying abandoned money sink infrastructure) #gamedev #indiegame #immersivesim
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH #gamedev #indiegame #immersivesim
- This used to be a HOUSE OF GOD..... Martial law is in effect. It is the perfect smokescreen under which we will move, and seize hallowed ground, so that we may advance our mission. Our devotion, my dear boy, is far greater than theirs. #gamedev #indiegame #immersivesim
- I am afraid that even you, POLYPHEMUS, an advanced combat unit, cannot withstand a 120mm tank round to the face #gamedev #indiegame #immersivesim
- HATERS are trying to CANCEL ME because of my fucking new ride. something about it not being "ROAD LEGAL" #gamedev #indiegame
- ME when I am a tank. #gamedev #indiegame
- The sounds of what lies below the ground in places they don't want you to look soundcloud.com/bananahardso... #gamedev #soundtrack
- video game development
- I've been in the optimization mines lately, in the meantime: please once again admire my big fat robot arm boys cleaning up some flesh. #gamedev #indiegame #immersivesim
- These maintenance guys will have an interesting set of behaviours. In the levels they will appear in, there will be fleshy growths in the tunnels that they will roam around and melt away, possibly opening paths... #gamedev #indiegame #immersivesim
- PARKSIDE: DECAYED SOUL MANIPULATION - WEAPON ARSENAL DEV UPDATE I recently finished ALL of the weapons for my indie immersive sim... so here is a brief showcase video of all of the main weapons you'll expect to use in the game. #gamedev #indiegame #immersivesim
- These maintenance guys will have an interesting set of behaviours. In the levels they will appear in, there will be fleshy growths in the tunnels that they will roam around and melt away, possibly opening paths... #gamedev #indiegame #immersivesim
- TODAY IN THE TESTING CHAMBER... WIP: The "Maintenance Men" are bound to a rail, and forced to dissolve fleshy growths with their acid launchers for their whole lives... so naturally they are EASILY PISSED OFF... #gamedev #indiegame #screenshotsaturday
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- Thanks, it's a bit of a Frankenstein's monster of some of my other code but it ended up being simpler to implement than I thought
- TODAY IN THE TESTING CHAMBER... WIP: The "Maintenance Men" are bound to a rail, and forced to dissolve fleshy growths with their acid launchers for their whole lives... so naturally they are EASILY PISSED OFF... #gamedev #indiegame #screenshotsaturday
- Maintenance of advanced military and research base tunnels is a constant demand that only specialized perma-technicians can fulfill... #gamedev #indiegame #blender3d
- Maintenance of advanced military and research base tunnels is a constant demand that only specialized perma-technicians can fulfill... #gamedev #indiegame #blender3d
- I heard that "ABILITY WHEELS" are a good way to help people choose how they want to kill someone. Do you think real-life murderers see an "ABILITY WHEEL" before they strike? #gamedev #indiegame #immersivesim
- LMAAOOOO they have these stupid robots at the supermarket now but they are SO easy to hack... #gamedev #indiegame #screenshotsaturday
- I like menus in games. They are a vestigial remnant of video games' ancestry as computer software. Diegetic UI is really cool, but insult not the humble menu... Here is one I prepared earlier #gamedev #indiegame #immersivesim
- The reviews of my LOCAL ORGANIC BUSINESS are fucking FAKE NEWS!! We are just two guys with a dream trying to make good burgers but THERE IS A CONSPIRACY OF LIES TO HAVE THE HEALTH DEPARTMENT BIOMECHANIC TORTURE CORPS KIDNAP AND KILL ME
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- They might have been
- I am cursed with what some call a "FRIGHTENING VISAGE".... People cannot look at my face without primal fear taking over, causing them to run away feeling a mixture of DISGUST, SHAME, APATHY, TERROR, INCONTENENCE.... #gamedev #indiegame #immersivesim
- how will this impact the development of PARKSIDE: DECAYED SOUL MANIPULATION for real though, i am excited to become Banana Dadside later this year. now I have to grind.
- My little Japanese pickup truck got some upgrades, now it is perfect for ENACTING MY FREE WILL (ILLEGAL) #gamedev #indiegame #screenshotsaturday
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- It's an export model made for hipster Americans
- Every night I drive my SHITBOX TRUCK to the graveyard and hope that there is an evil monk that I can sneak up behind and shoot in the head. GUESS WHAT!!! TONIGHT WAS MY LUCKY NIGHT!! #gamedev #indiegame #immersivesim
- I HAVE NEARLY 1,000 ENEMIES YOU ARE GOING TO REGRET THIS!!!!!!!!!!!!!! THE REST OF YOU WILL SURVIVE............ 4 NOW
- HOW IT FEELS TO BE AN INDIE GAME DEVELOPER #gamedev #indiegame
- HOW TO BECOME A COP: STEP 1: OVERRIDE THEIR CONSCIOUSNESS (DECAYING RAPIDLY) STEP 2: ENJOY POWER OVER OTHERS #gamedev #indiegame #immersivesim
- What 2.5 years working on a game and getting better at 3d modelling does to a mf... Left: made about August - September 2022 Right: Made in late 2024 #gamedev #indiegame #screenshotsaturday
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- how it feels trying to convince zoomer family members how good looking glass/ion storm imsims are .....
- ARE YOU STUPID CRAZY SMELLY OR A COMBINATION OF ALL OF THE ABOVE (AND ALSO LOOKING FORWARD TO THE COOL GAME PARKSIDE) PLEASE JOIN THE PARKSIDE DISCORD SERVER discord.gg/8PUEsehBAF
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- Mine has been like, pretty opposite: Oh I've got this Peripeteia key and I should be playing this and a fuck ton of other games, but I'd feel guilty, so I'll keep working on my game instead.....
- Not human, and not a robot: something horrifying in between? #gamedev #indiegame #screenshotsaturday